![]() Some professionals consider switching to Krita (because of high price of PS), some already use it, but most of them work many years with PS and are concerned about changing their habits and undertake the risk of the temporarily reduced productivity in the period of the learning. Its name is Krita in actual version 4.4.1, I just began work with it, and it's definitely better than Photoshop from about ten years ago (when I used it last time, so I'm not able to compare it with the actual version of PS). But in this interconnected world, it is becoming more difficult.Īfter almost 10 years of your question there is a new free, modern, multiplatform player with much more features than GIMP. It is better for everyone that we have competition. On some other areas, like digital painting, there are a lot of alternatives rather than PS, like Corel Painter, Krita, Sai, etc. On the "Open Source" world, the most prominent program is Blender for animations, compositing, besides the obvious 3D. The new kid on the block is Affinity Designer and Affinity Photo. I still have a copy of PS for very specific stuff, but I use it less than once a month. Even some adjustments that could be done on PS I do them inside Corel Draw. I use Corel Draw since forever and in some have some nicer features than AI. But I should say that it is totally suitable to divorce from Adobe. My question is with regards to the possibility of fully divorcing from Adobe's solutions and still being able to function as a graphic design studio.įor a "professional" studio, Inkscape and Gimp are probably too limited even now. If the workflow is somehow closed, or you use general files types (Like PNG, JPG and TIF for photo images) you are fine using different programs.Ĭompatibility has increased a bit more after the years, and the usage of output formats like PDF is more solid now than a decade ago.Ī specific scenario where is totally suitable to use Open Source programs is in Institutions, where you can have a "Communications Department", elementary schools, etc and you need to use the software on several computers. This is probably the main reason people do not choose another platform and this applies to a lot of things, for example, social media. ![]() The first point to consider is the ecosystem the designer lives in.Īn obvious reason not to choose different applications is if it has a strong dependency on external assets. This is an oldie, but I'll add my 2 cents. If my main job was graphic design I would definitely get Photoshop as soon as I can (maybe do a few small projects with GIMP so I can afford it). So it all boils down to how much money, quality and your time's worth - if you only do simple work, GIMP can do well or you are an hobbyist and your time is essentially free then you can't compete with GIMP's price - but if you need a powerful tool and your time is expensive (and if you have any success as a professional graphic designer, then your time should be expensive) GIMP doesn't look so free anymore.Īnd that is without taking into account you might someday need some plugin that is only available for photoshop, need to exchange PSD files with other designers or hire employees and have to train them to use GIMP. Photoshop has more features, produces better results, has more plugins and virtually all graphic designers know how to use it - it's also very expensive.įor the same amount of work you will have better results in Photoshop - that means that if you use GIMP you will either produce lower quality work or need more time. GIMP and Inkscape are both very nice and quite powerful - but if you compare GIMP to photoshop its obvious GIMP is not on the same level (I've never used Illustrator so I can't compare it with Inkscape). I am not a graphic designer but I do some small graphics work occasionally and I use GIMP and Inkscape.
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However, its important to note that most of these resources are not available with the purchase of the homeschool packages. The Teacher books lead the student through these lesson components as an interactive dialog and incorporating activities.ĭigital Resources are mentioned throughout the teachers material and to a lesser degree in the student books. Lesson components include Listen and Draw (hands on activities), Share and Show (related problems), On Your Own (small set of problems), Problem Solving/Application (word problems), and Practice and Homework pages that include Lesson Check and Spiral Review problems. Lessons are consistent in daily format but have a progression through a chapter. Introductory activities typically include review, games, vocabulary activities, more games all under the heading of Show What You Know and ending with Write Way, a journal-type writing activity. parrot fish, White House) engage the eyes as well as the mind. For instance, the White House has 412 doors and 147 windows suppose 10 parrot fish are eating at a coral reef. Student books are colorful chapters are introduced with interesting trivia-types of information that is somehow always math related. Perhaps I should have mentioned the part where the scientist sees a group of 27 fin whales how many tens in the number 27?įun is integral to this program something that is often sought in math programs but rarely found. Did you just drop into a geography lesson thinking you were in math? Nope! This really is math at its newest and cross-curricular best. Accompanying questions Where is the Pacific Ocean on the map? will do nothing to help sort things out. Theres even a map on most pages so you can pinpoint the location. The first page is a gorgeous picture of a whale and the next several pages, with equally beautiful photos, talk about the different kinds of whales and where they are usually found. Gameschooling with fun math board games can make learning math painless and exciting.Opening the cover and flipping through the first several pages of the student math books in this series may leave you a bit confused. Math can be a complicated and hard subject to teach. Playing board games with math concepts with the family to make math learning fun!.Asking him to help you calculate simple arithmetic in everyday life.Making trips to the grocery store a lesson about adding and subtracting money.A simple lesson about fractions using pizza slices can go a long way. ![]() You can reinforce your elementary-school child’s math skills by: At this age, they start to understand more complicated arithmetic and begin to master addition, subtraction, multiplication, division, fractions, and decimals. Playing some of the best Math board games for preschool kids.Įlementary school kids have more understanding of the concept of numbers and calculations.Point out the shapes and colors of things around the house.You can incorporate math in your preschooler’s everyday life by: Three-year-olds are in the stage of recognizing and exploring numbers.įour-year-olds can easily connect math concepts to real-life (“Mom, I want two apples!”) Five-year-olds have necessary arithmetic skills, including simple addition and subtraction. The pattern of learning math for this age is understanding concepts based on models and copying. To help you guide your kids to learning math, here’s a quick guide on the math skills different age groups should have. What mathematical exercises should your child practice? Introducing complicated math concepts to young children can make learning math extra frustrating. After playing this game repeatedly, our kids can truly master the properties and manipulation of numbers. ![]() This exciting board game is a great way to make arithmetic facts second nature for our kids. The first to get to slot 101 wins the game. Using the dice, the objective is to go to the center of the board using addition, subtraction, multiplication, and division processes. ![]() It’s similar to the classic game of Trouble, but with math built-in. Math for Love Prime Club is a colorful, beautiful board game for 2-4 players. Math Skill Focus: Addition, Subtraction, Division, Multiplication ![]() Stable Diffusion 2.0 and 2.1 require both a model and a configuration file, and image width & height will need to be set to 768 or higher when generating images: Stable Diffusion 1.5 Inpainting ( sd-v1-5-inpainting.ckpt).Stable Diffusion 1.5 ( v1-5-pruned-emaonly.ckpt).Some popular official Stable Diffusion models are: Look for files listed with the ".ckpt" or ".safetensors" extensions, and then click the down arrow to the right of the file size to download them. To download, click on a model and then click on the Files and versions header. If you don't have any models to use, Stable Diffusion models can be downloaded from Hugging Face. Then run git pull to update web UI and then. If you have an existing install of web UI that was created with setup_mac.sh, delete the run_webui_mac.sh file and repositories folder from your stable-diffusion-webui folder. Note that it doesn't auto update the web UI to update, run git pull before running. To relaunch the web UI process later, run.A Python virtual environment will be created and activated using venv and any remaining missing dependencies will be automatically downloaded and installed. If you don't have any, see Downloading Stable Diffusion Models below. Place Stable Diffusion models/checkpoints you want to use into stable-diffusion-webui/models/Stable-diffusion.Clone the web UI repository by running git clone.Open a new terminal window and run brew install cmake protobuf rust git wget.Keep the terminal window open and follow the instructions under "Next steps" to add Homebrew to your PATH. If Homebrew is not installed, follow the instructions at to install it.Generated images with GPU acceleration on macOS should usually match or almost match generated images on CPU with the same settings and seed. Most samplers are known to work with the only exception being the PLMS sampler when using the Stable Diffusion 2.0 model. CLIP interrogator can be used but it doesn't work correctly with the GPU acceleration macOS uses so the default configuration will run it entirely via CPU (which is slow). Although training does seem to work, it is incredibly slow and consumes an excessive amount of memory. Important notesĬurrently most functionality in the web UI works correctly on macOS, with the most notable exceptions being CLIP interrogator and training. Mac users: Please provide feedback on if these instructions do or don't work for you, and if anything is unclear or you are otherwise still having problems with your install that are not currently mentioned here. I had a great time playing through them, and it struck me how few modern games really deliver this level of polish and entertainment. I recently replayed the entire trilogy on a really nice PC and I have to say these are three of the most polished, exciting and well-made action games of the modern era. Subreddit Banner edited for r/TombRaider by u/JadedDarkness Meagan Marie - Community & Communication Manager at Crystal Dynamics.Please don't flair text posts as 'Self-submission'. 'Self-submission' flair: This flair is reserved for artwork or videos created by you.This subreddit is for all eras of the fandom, gatekeeping will not be tolerated.Moderators can remove posts and comments at their discretion.Games, Movies, Comics, Animated shows, mobile games & everything related to Lara Croft and Tomb Raider Crystal Dynamics' next, Amazon-published game is said to unify the timelines, so to speak, combining elements from the original series (including the Core Design games) and the Survivor trilogy.Welcome to the Tomb Raider Subreddit where we discuss everything related to Tomb Raider starring Lara Croft - from her adventures in video-games to her expeditions in movies or perhaps expedition in comics and novels and stories in animated shows, this is the place to discuss the Tomb Raider franchise! Developer Eidos-Montréal then closed out Square Enix's Survivor trilogy with Shadow of the Tomb Raider, which released in 2018. The studio returned to develop a sequel, Rise of the Tomb Raider, which followed suit in 2015. The Survivor trilogy began in 2013 with Crystal Dynamics' Tomb Raider. More recently, Crystal Dynamics developed the first two entries in the Tomb Raider franchise's reboot trilogy - dubbed the Survivor trilogy - which was published by Square Enix Europe (Square Enix acquired Eidos in 2009). The studio developed such titles as Tomb Raider: Legend, Tomb Raider: Anniversary and Tomb Raider: Underworld, which were published by Eidos. ![]() Core Design went on to develop several more Tomb Raider games, with Crystal Dynamics taking the reins on the series in 2006. The Tomb Raider Games Have a 25+ Year Historyĭeveloped by Core Design and published by Eidos Interactive, the original Tomb Raider video game - which introduced players to Lara Croft for the very first time - released in 1996. Amazon itself has now re-secured the screen rights to Tomb Raider. Interestingly, this occurred shortly after Amazon closed a deal to acquire MGM. At the time, it was reported that the rights would be auctioned off and the role of Lara Croft would be recast. It came to light in July 2022 that MGM had lost the film rights to Tomb Raider after the window to officially green-light a sequel to the 2018 reboot closed. Pictures' 2018 film Tomb Raider, which saw Alicia Vikander take over the role of Lara Croft.Ī sequel to Vikander's film was planned, though entered a state of limbo and was ultimately scrapped. The franchise received a big-screen reboot courtesy of MGM and Warner Bros. Jolie reprised her role for a sequel, Lara Croft: Tomb Raider - The Cradle of Life, which released in 2003. 2001 saw the release of the Paramount film Lara Croft: Tomb Raider, which starred Angelina Jolie as franchise protagonist Lara Croft. Of course, Amazon and dj2's upcoming Tomb Raider film will not be the first time the popular video game series has been given the cinematic treatment. dj2 previously co-produced Paramount Pictures' live-action Sonic the Hedgehog film. In addition to Tomb Raider, other planned adaptations include Life Is Strangeand Disco Elysium. The studio will focus on adapting video games for Amazon's Prime Video streaming service. Johnson and dj2 also signed a first-look deal with Amazon Studios in 2022. Things moved ahead when the aforementioned Embracer Group deal went through, resulting in Crystal Dynamics regaining control over the Tomb Raider franchise from Square Enix. Since then, the studio has been working out the rights to the property. According to THR, while only one new Tomb Raider game has been confirmed at this point, additional games in the franchise are "considered likely."ĭj2 Entertainment previously put together a deal for a Tomb Raider anime series, which was given a two-season order at Netflix in early 2021. This shakeup came about when the Embracer Group acquired both Crystal Dynamics and the Tomb Raider IP itself from Square Enix last year. The next entry in the long-running action-adventure series is set to be developed by Crystal Dynamics - the studio behind most modern Tomb Raider games - and published by Amazon Games, rather than previous publisher Square Enix. It was already known that a new Tomb Raider game is in the works. RELATED: PowerWash Simulator/Tomb Raider Collab Lets Players Clean Lara Croft's House A glance at the multiformat charts in Japan. Just Not as high as it is for Nintendo Switch. PS4 GamesīLACK CLOVER: QUARTET KNIGHTS DELUXE EDITIONĬASTLEVANIA REQUIEM: SYMPHONY OF THE NIGHT & RONDO OF BLOODĬONCEPTION PLUS: MAIDENS OF THE TWELVE STARSĭANGANRONPA ANOTHER EPISODE: ULTRA DESPAIR GIRLSĭEVIL MAY CRY 5 DELUXE EDITION (WITH RED ORBS)ĭIGIMON STORY: CYBER SLEUTH – HACKER’S MEMORYĭISSIDIA FINAL FANTASY NT DIGITAL DELUXE EDITIONĭRAGON BALL XENOVERSE + SEASON PASS BUNDLEĭRAGON QUEST BUILDERS 2 DIGITAL DELUXE EDITIONĭRAGON QUEST HEROES II EXPLORER’S EDITIONĭRAGON QUEST HEROES: THE WORLD TREE’S WOE AND THE BLIGHT BELOWĭRAGON QUEST XI – DIGITAL EDITION OF LIGHTĮARTH DEFENSE FORCE 4. Find many great new & used options and get the best deals for LittleBigPlanet PS3 PlayStation 3 Game NTSC-J CIB Manual Little Big Planet Japan at the best online prices at eBay Free delivery for many products. PlayStation is of course still a beloved gaming brand in Japan, and demand for PS5 has been high. I've played p5 (playing it again lol), p4g, ffxv and ffx. Just need some game recs from this sale atm as I wanna get into more jrpg. There’s a ton more included in the latest Big in Japan sale, and you can check out the full list on the PlayStation Blog. Big in Japan PlayStation store recs : r/Persona5 Big in Japan PlayStation store recs This is probably the wrong place to post this but idk. These were Welcome to the Space Show and Napping Princess. I have referenced the UK store for these, so there may be slight differences from stores in other regions. The second Big in Japan sale goes live today and runs through May 8 at 11 a.m. PlayStation 4 Anime on sale through PSN Big in Japan duality48 2 years ago 1 I recently purchased two movies for 4.99 each. The vast majority of these are 70 discount or better. Notable titles in the sale will include Dragon Quest XI, Resident Evil, Devil May Cry, Final Fantasy, and much much more.Ī “small” list can be seen below, and more items will be making its way to the store once the sale goes live tomorrow and will end on May 8. Playstation are running their ‘Big in Japan’ sale, so I thought I’d pull together some of the best discounts for fans of visual novels, JRPGs and anime games generally. US PSN accounts will have something to look forward to starting tomorrow as a “Big in Japan” sale will take place, featuring titles that come from… well, Japan. Learn about Sony Group Corporations Businesses and Products our initiatives in Technology, Sustainability, and Design and recent Press Releases. Think of it as a choice for the daily-driven bug-out truck or SUV, since it provides solid traction and durability without sacrificing a smooth and quiet ride. This all-terrain tire is designed for drivers who spend most of their time on paved roads, with sufficient added capability for wet conditions and some off-road use. Our tire testing started with the milder of the two off-road capable tires at this event, the Continental TerrainContact A/T. Product engineers from the Continental and General teams gave a short presentation about the features of each tire, but rather than bore you with these details, we'll jump straight to the main event, and cover the features of each new tire as we go. A few hours later, we arrived at the Unpaved event in Farmington, Pennsylvania (about 1.5 hours from Pittsburgh). So, we jumped at the chance, and hopped on a red-eye flight from our home base in California. Rather than simply informing the public via a boilerplate press release, they invited us to come out to rural Pennsylvania and put some actual miles on these new tire models. They sent us an email letting us know about the launch of two new tire models, the Continental TerrainContact all-terrain and the General Grabber X3 extreme-terrain/mud-terrain. Fortunately, that opportunity was presented to us on a silver platter by the folks at Continental Tire and General Tire. Given the importance of tires to any vehicle-based survival plan, we've been on the lookout for an opportunity to demonstrate this point firsthand. You'd be stuck literally spinning your wheels while SHTF, and that's not a situation anyone wants to be in. Without these seemingly simple pieces of rubber, your car or truck won't be going anywhere, and every other feature we listed above will be rendered meaningless. Just imagine trying to weave through congested traffic on a set of bald or punctured tires, or trying to tackle a steep mountain path while riding on bare metal rims. However, there's one essential component of every modern vehicle that can make or break your bug-out plans: tires. If you're in a really extreme scenario, you might wish for armor plating or bulletproof glass. You might even think of less obvious elements, such as long-distance fuel economy, ease of repair, and the ability to maximize capability while still blending into traffic. Therefore, I can guarantee a smooth and fast tire buying process.If you close your eyes and envision the ideal bug-out vehicle, what does it look like? Most of us know the key aspects to consider-a powerful engine, excellent reliability, high ground clearance, four-wheel-drive, bright lights, and plenty of storage space for all the gear you might need. All of the dealers on this list have 15-20 years of experience in the online tire business. While choosing dealers, I especially pay attention to reliability. Top-notch customer service, you may even request a price match.Verified shops near you(for mount and balance).Tire test results and comparisons can be found on the most product page.Mobile installers in many areas, your tires will be replaced while you’re working in the office.Tons of installer options, they also help you to choose the best one.Joint venture with DiscountTire(their installers and dealers are on your service).Hankook Dynapro MT2: Coming Soon! TireRack ![]()
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The project was well received and achieved its goal of $150,000 in under five hours, and went on to raise a total of $625,518. On July 8, 2013, Trigger launched a Kickstarter project in order to fund a second episode of Little Witch Academia. Along with assisting production on various series, Trigger has released a short film, Little Witch Academia, and has developed its first original anime television series, Kill la Kill, which aired from October 2013 to March 2014. The studio name and official website was revealed in October 2011. ![]() ![]() Studio Trigger was established on Augby Hiroyuki Imaishi and Masahiko Ōtsuka shortly after leaving Gainax. This led to the creation of Studio Trigger, with Gurren Lagann 's visual humor and style defining the studio's work, and Trigger being seen as a successor to Gainax. Studio Trigger was founded by former Gainax employee Hiroyuki Imaishi, following his success with Gurren Lagann (2007). It has produced anime works including Kill la Kill (2013), Little Witch Academia (short films, 20 TV series, 2017), Promare (2019), BNA: Brand New Animal (2020), and Cyberpunk: Edgerunners (2022). ( Japanese: 株式会社トリガー, Hepburn: Kabushiki-gaisha Torigā), also known as Studio Trigger, is a Japanese animation studio founded by former Gainax employees Hiroyuki Imaishi and Masahiko Ōtsuka in 2011. Hiroyuki Imaishi (board member, co-founder).Masahiko Ōtsuka (company director, co-founder). ![]() Franklin described the experiment in the Pennsylvania Gazette in October 19, 1752, without mentioning that he himself had performed it. Franklin's kite experiment įranklin's kite experiment was performed in Philadelphia in June 1752, according to the account by Priestley. However, the spire at Christ Church was not added until 1754. Franklin himself is said to have conducted the experiment in June 1752, supposedly on the top of the spire on Christ Church in Philadelphia. An attempt to replicate the experiment killed Georg Wilhelm Richmann in Saint Petersburg in August 1753 he was thought to be the victim of ball lightning. Such an experiment was carried out in May 1752 at Marly-la-Ville in northern France by Thomas-François Dalibard. In 1752, Franklin proposed an experiment with conductive rods to attract lightning to a leyden jar, an early form of capacitor. The physicist Jacques de Romas also wrote a mémoire with similar ideas that year, and later defended them as independent of Franklin's. The same year, Franklin reversed his previous skepticism of electrical lightning's attraction to high points. In 1750, it was the subject of public discussion in France, with a dissertation of Denis Barberet receiving a prize in Bordeaux Barberet proposed a cause in line with the triboelectric effect. ![]() Speculations of Jean-Antoine Nollet had led to the issue of the electrical nature of lightning being posed as a prize question at Bordeaux in 1749. The experiment's purpose was to uncover the unknown facts about the nature of lightning and electricity, and with further experiments on the ground, to demonstrate that lightning and electricity were the result of the same phenomenon. ![]() It was proposed and may have been conducted by Benjamin Franklin with the assistance of his son William Franklin. The kite experiment is a scientific experiment in which a kite with a pointed, conductive wire attached to its apex is flown near thunder clouds to collect electricity from the air and conduct it down the wet kite string to the ground. Benjamin Franklin Drawing Electricity from the Sky, an artistic rendition of Franklin's kite experiment painted by Benjamin West c. ![]() Select ‘Cancel my subscription’ in the bottom right hand corner.Select the subscription you’d like to cancel from the green tabs. ![]()
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